Spock (
nerve_pincher) wrote2011-09-25 05:57 pm
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Entry tags:
Application:
capeandcowl
[PLAYER INFO]
NAME: Froda.
AGE: I'm actually 26 now!
JOURNAL:
froda_baggins.
IM: frodabaggins03.
E-MAIL: frodabaggins [at] gmail [dot] com
RETURNING: 1 - Ariadne.
[CHARACTER INFO]
CHARACTER NAME: Spock.
FANDOM: Star Trek XI
CHRONOLOGY: Post-movie
CLASS: Hero, most definitely.
SUPERHERO NAME: Green-blooded hobgoblin.
ALTER EGO: Spock, scientist and computer programmer.
BACKGROUND:
Spock was born on stardate 2230, in the city of Shi'Kahr, on the planet Vulcan. His father is Sarek, a Vulcan ambassador to Earth, and his mother was Amanda Grayson, a human schoolteacher originally from Seattle.
Spock was raised on Vulcan, and taught the ways of that race, but from a very early age he was aware of being different - his human mother set him apart from his peers. He was bullied consistently as a child, and a breaking point came at the age of eight, when another child referred to his mother as "that human whore" - Spock lost control of his emotions on that occasion, something which is very taboo in Vulcan culture, and fought the other boy.
Spock's closest relationship growing up was with his mother - Amanda Grayson was a warm, affectionate and loving woman who accepted her son completely, even as he was struggling with his dual nature and trying to find his place in the world. In many ways, his mother was his emotional anchor, even while attempting to follow his father more closely in the Vulcan way.
Despite his early hardships, Spock excelled in school, and was accepted to the Vulcan Science Academy - a great honor, but one which he surprisingly declined, when the council rather snidely referred to his "disadvantage" of being half-human. Instead, Spock chose to enlist in Starfleet, where he continued to distinguish himself in the science track with specializations in computer programming and astrophysics. Within four years, he rose to the rank of Commander, became an instructor at the Academy, and was tapped to program the notorious Kobayashi Maru simulation scenario.
It was this latter occupation which first led him to butt heads with the headstrong cadet James Kirk - Kirk, on his third attempt at the Kobayashi Maru scenario, actually "beat" the "unbeatable" test. Spock quickly realized that Kirk had violated the ethical code of conduct by cheating - hacking into the mainframe to change the parameters of the simulation. He brought these accusations to the authorities, who summoned the entire student body of the Academy to bring Kirk to account for this transgression.
At the hearing, Kirk and Spock argued, setting the tone for much of their future interactions. Kirk defended his unorthodox methods and Spock accused him of missing the entire point of the exercise - which was created expressly to teach officer-track cadets about "fear in the face of certain death".
Their argument was interrupted, however, by a distress call - from Spock's home planet, Vulcan. The call for aid meant that all final-year cadets were to be mobilized immediately, as the main body of Starfleet was posted too far away to reach Vulcan in time. Spock therefore took his place on the brand-new flagship, Enterprise, early - serving as First Officer under Captain Christopher Pike.
That's when things really started to go bad - Kirk - who had stowed away on the Enterprise - realized that what the Vulcan High Command had been reporting as unusual seismic activity was in fact an attack by the very same ship which had attacked and destroyed the USS Kelvin on the day of his birth. On this information, Enterprise arrived on the scene only to find that the rest of the fleet had already been destroyed by these strange Romulans.
The captain of the Romulan ship, Nero, only spared the Enterprise because he realized that Spock was on board - and, being from the future, he had a personal vendetta against Spock for... something he hadn't done yet! So he told Spock he had "something [he wanted] him to see" - namely, the total annihilation of his home planet, Vulcan. Spock is able to save most of the Vulcan High Council - including his father, Sarek - but his mother dies in the destruction, adding insult to injury.
With Captain Pike a prisoner of Nero, Spock was now acting captain of the Enterprise, and Kirk was his first officer. They now realized that these Romulans were from the future, somehow thrown back in time and creating an alternate universe which diverged from the original course of events. Unfortunately, Kirk and Spock disagreed as to the next course of action. Spock, following orders, made the executive decision to meet up with the rest of the fleet, while Kirk, understanding that the Romulans were now making for Earth, wanted to pursue them and continue to fight.
In the end, Spock nerve pinched Kirk and marooned him on the planet Delta Vega.
On Delta Vega, a bunch of stuff happened to Kirk, including meeting up with Spock's future counterpart, who told him that he had to go back, and get younger Spock to give up command of the Enterprise. He did this by trans-warp beaming (with the help of Scotty) onto the Enterprise, and then when they got caught and brought to the bridge for questioning, Kirk goaded Spock into once more losing control of his emotions - he attacked Kirk, almost killing him in front of the entire bridge crew. When he realized what he had done, Spock rescinded his command, making Kirk the new captain. After a heart-to-heart talk with his father, Spock realized that in order to reach his full potential, he would have to embrace his human side, and he decided to join Kirk on his mission to defeat Nero and his crew, save Earth, rescue Pike, and generally become Big Damn Heroes.
Which they proceeded to do.
After all of that cool stuff, Kirk got a medal and got named Captain of the Enterprise, and Spock finally got a chance to meet his older self - who proceeded to convince him that staying with Starfleet - and rejoining Kirk on the Enterprise - while not the most logical choice, was definitely the right one.
PERSONALITY: Spock is a study in logic and emotional control. These two concepts are fundamental to Vulcan culture, and he tries to adhere to them. He doesn’t always necessarily succeed, however, possibly due to his human mother - this duality of emotion and logic causes him to often feel torn and creates internal conflict.
However, despite this conflict, Spock is for the most part culturally Vulcan, stoic and logical at all times. He is not without compassion - in fact, he has a great regard for sentient life and is a highly-principled person - but logic dictates that he serve the greater good.
Spock is a rule-follower in general, and in fact has most Federation laws and Starfleet regulations committed to memory. He has, however, been learning (especially recently, working with James Kirk) that occasionally rules need to be bent or broken. He makes a good foil for Kirk - acts as a moderating influence while Kirk gradually shows him how to be a bit more adaptable, and they're coming to the realization (aided by Spock's future self) that together, they can accomplish some really amazing things.
Spock doesn’t deal well with his stronger emotions; he doesn’t really know how. Anger, he can generally funnel into productivity, but little things like everyday gestures of affection, friendship, and love, are completely alien to him, so it can be difficult to form and maintain emotional ties with him. It's not that he doesn't feel these emotions - quite the contrary, Vulcans feel things in some ways much more deeply even than humans do - but expressing them is something he's not comfortable with. And he’s sometimes quite stubborn - once he’s decided the most logical course of action, it’s difficult to change his mind, and very few people are able to out-logic him.
He’s also insatiably curious, and on occasion, if you’re watching for it, he’s even been known to crack a joke. Though most human humor goes over his head.
POWER:
The mind-meld: It's basically a form of touch-telepathy, allowing for the transference of information, thoughts, and feelings between two people via a specific form of physical contact. Spock is pretty skilled in this.
Technopathy: Spock is a computer whizbanggenius, therefore he'll be able to basically make computers do his bidding. In binary.
[CHARACTER SAMPLES]
COMMUNITY POST (FIRST PERSON) SAMPLE: [By the time the video feed comes on, Spock has been in the City long enough to do a bit of research, ascertaining where he is - and, probably more important - when he is. So when he addresses the network, he doesn't appear confused, or frightened, or much of anything.
Not that he would appear to be any of those things, even if he was.]
Given the existence of multiple universes, it was not outside the realm of possibility that I should be pulled into one of them. It is unfortunate, but for the moment there seems to be little I can do to rectify the situation.
Therefore, I am seeking employment for the duration. My name is Spock, formerly First Officer and Chief Science Officer of the USS Enterprise. I have experience in computer programming, xenobiology, astrophysics, and inter-species diplomacy. Upon request, I can provide a complete resume; however I regret that I currently lack professional references in this universe.
LOGS POST (THIRD PERSON) SAMPLE: Spock did not subscribe to any belief in a higher power. Vulcans hadn't practiced religion (as humans understood it) for centuries. Still, part of him - perhaps the human part - had felt that he had lost everything he could lose. That, somehow, the universe was done taking things from him. After losing his mother, his home, his planet, and billions of his species, that had to be it. That finding his place on the Enterprise, coming to the understanding of everything he and Kirk were able to do, even having Nyota in his life - that those things might begin to make up for everything.
Apparently, this was not the case, for Spock now found himself wholly alone, in what he could only surmise was an entirely different universe, a different timeline, one less advanced than his own. Without his father, without his crew, without even the Enterprise. In one fell swoop, Spock had lost even what little he'd gained since the destruction of Vulcan.
There was only one thing to be done, as logic dictated. Find a new purpose, something to occupy his time as he worked out the next steps to be taken. Ascertain whether a return home was even possible, and make the best out of the situation he now found himself in.
That was what Spock did best, after all.
FINAL NOTES ABOUT YOUR CHARACTER:
Nothing comes to mind!
NAME: Froda.
AGE: I'm actually 26 now!
JOURNAL:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
IM: frodabaggins03.
E-MAIL: frodabaggins [at] gmail [dot] com
RETURNING: 1 - Ariadne.
[CHARACTER INFO]
CHARACTER NAME: Spock.
FANDOM: Star Trek XI
CHRONOLOGY: Post-movie
CLASS: Hero, most definitely.
SUPERHERO NAME: Green-blooded hobgoblin.
ALTER EGO: Spock, scientist and computer programmer.
BACKGROUND:
Spock was born on stardate 2230, in the city of Shi'Kahr, on the planet Vulcan. His father is Sarek, a Vulcan ambassador to Earth, and his mother was Amanda Grayson, a human schoolteacher originally from Seattle.
Spock was raised on Vulcan, and taught the ways of that race, but from a very early age he was aware of being different - his human mother set him apart from his peers. He was bullied consistently as a child, and a breaking point came at the age of eight, when another child referred to his mother as "that human whore" - Spock lost control of his emotions on that occasion, something which is very taboo in Vulcan culture, and fought the other boy.
Spock's closest relationship growing up was with his mother - Amanda Grayson was a warm, affectionate and loving woman who accepted her son completely, even as he was struggling with his dual nature and trying to find his place in the world. In many ways, his mother was his emotional anchor, even while attempting to follow his father more closely in the Vulcan way.
Despite his early hardships, Spock excelled in school, and was accepted to the Vulcan Science Academy - a great honor, but one which he surprisingly declined, when the council rather snidely referred to his "disadvantage" of being half-human. Instead, Spock chose to enlist in Starfleet, where he continued to distinguish himself in the science track with specializations in computer programming and astrophysics. Within four years, he rose to the rank of Commander, became an instructor at the Academy, and was tapped to program the notorious Kobayashi Maru simulation scenario.
It was this latter occupation which first led him to butt heads with the headstrong cadet James Kirk - Kirk, on his third attempt at the Kobayashi Maru scenario, actually "beat" the "unbeatable" test. Spock quickly realized that Kirk had violated the ethical code of conduct by cheating - hacking into the mainframe to change the parameters of the simulation. He brought these accusations to the authorities, who summoned the entire student body of the Academy to bring Kirk to account for this transgression.
At the hearing, Kirk and Spock argued, setting the tone for much of their future interactions. Kirk defended his unorthodox methods and Spock accused him of missing the entire point of the exercise - which was created expressly to teach officer-track cadets about "fear in the face of certain death".
Their argument was interrupted, however, by a distress call - from Spock's home planet, Vulcan. The call for aid meant that all final-year cadets were to be mobilized immediately, as the main body of Starfleet was posted too far away to reach Vulcan in time. Spock therefore took his place on the brand-new flagship, Enterprise, early - serving as First Officer under Captain Christopher Pike.
That's when things really started to go bad - Kirk - who had stowed away on the Enterprise - realized that what the Vulcan High Command had been reporting as unusual seismic activity was in fact an attack by the very same ship which had attacked and destroyed the USS Kelvin on the day of his birth. On this information, Enterprise arrived on the scene only to find that the rest of the fleet had already been destroyed by these strange Romulans.
The captain of the Romulan ship, Nero, only spared the Enterprise because he realized that Spock was on board - and, being from the future, he had a personal vendetta against Spock for... something he hadn't done yet! So he told Spock he had "something [he wanted] him to see" - namely, the total annihilation of his home planet, Vulcan. Spock is able to save most of the Vulcan High Council - including his father, Sarek - but his mother dies in the destruction, adding insult to injury.
With Captain Pike a prisoner of Nero, Spock was now acting captain of the Enterprise, and Kirk was his first officer. They now realized that these Romulans were from the future, somehow thrown back in time and creating an alternate universe which diverged from the original course of events. Unfortunately, Kirk and Spock disagreed as to the next course of action. Spock, following orders, made the executive decision to meet up with the rest of the fleet, while Kirk, understanding that the Romulans were now making for Earth, wanted to pursue them and continue to fight.
In the end, Spock nerve pinched Kirk and marooned him on the planet Delta Vega.
On Delta Vega, a bunch of stuff happened to Kirk, including meeting up with Spock's future counterpart, who told him that he had to go back, and get younger Spock to give up command of the Enterprise. He did this by trans-warp beaming (with the help of Scotty) onto the Enterprise, and then when they got caught and brought to the bridge for questioning, Kirk goaded Spock into once more losing control of his emotions - he attacked Kirk, almost killing him in front of the entire bridge crew. When he realized what he had done, Spock rescinded his command, making Kirk the new captain. After a heart-to-heart talk with his father, Spock realized that in order to reach his full potential, he would have to embrace his human side, and he decided to join Kirk on his mission to defeat Nero and his crew, save Earth, rescue Pike, and generally become Big Damn Heroes.
Which they proceeded to do.
After all of that cool stuff, Kirk got a medal and got named Captain of the Enterprise, and Spock finally got a chance to meet his older self - who proceeded to convince him that staying with Starfleet - and rejoining Kirk on the Enterprise - while not the most logical choice, was definitely the right one.
PERSONALITY: Spock is a study in logic and emotional control. These two concepts are fundamental to Vulcan culture, and he tries to adhere to them. He doesn’t always necessarily succeed, however, possibly due to his human mother - this duality of emotion and logic causes him to often feel torn and creates internal conflict.
However, despite this conflict, Spock is for the most part culturally Vulcan, stoic and logical at all times. He is not without compassion - in fact, he has a great regard for sentient life and is a highly-principled person - but logic dictates that he serve the greater good.
Spock is a rule-follower in general, and in fact has most Federation laws and Starfleet regulations committed to memory. He has, however, been learning (especially recently, working with James Kirk) that occasionally rules need to be bent or broken. He makes a good foil for Kirk - acts as a moderating influence while Kirk gradually shows him how to be a bit more adaptable, and they're coming to the realization (aided by Spock's future self) that together, they can accomplish some really amazing things.
Spock doesn’t deal well with his stronger emotions; he doesn’t really know how. Anger, he can generally funnel into productivity, but little things like everyday gestures of affection, friendship, and love, are completely alien to him, so it can be difficult to form and maintain emotional ties with him. It's not that he doesn't feel these emotions - quite the contrary, Vulcans feel things in some ways much more deeply even than humans do - but expressing them is something he's not comfortable with. And he’s sometimes quite stubborn - once he’s decided the most logical course of action, it’s difficult to change his mind, and very few people are able to out-logic him.
He’s also insatiably curious, and on occasion, if you’re watching for it, he’s even been known to crack a joke. Though most human humor goes over his head.
POWER:
The mind-meld: It's basically a form of touch-telepathy, allowing for the transference of information, thoughts, and feelings between two people via a specific form of physical contact. Spock is pretty skilled in this.
Technopathy: Spock is a computer whizbanggenius, therefore he'll be able to basically make computers do his bidding. In binary.
[CHARACTER SAMPLES]
COMMUNITY POST (FIRST PERSON) SAMPLE: [By the time the video feed comes on, Spock has been in the City long enough to do a bit of research, ascertaining where he is - and, probably more important - when he is. So when he addresses the network, he doesn't appear confused, or frightened, or much of anything.
Not that he would appear to be any of those things, even if he was.]
Given the existence of multiple universes, it was not outside the realm of possibility that I should be pulled into one of them. It is unfortunate, but for the moment there seems to be little I can do to rectify the situation.
Therefore, I am seeking employment for the duration. My name is Spock, formerly First Officer and Chief Science Officer of the USS Enterprise. I have experience in computer programming, xenobiology, astrophysics, and inter-species diplomacy. Upon request, I can provide a complete resume; however I regret that I currently lack professional references in this universe.
LOGS POST (THIRD PERSON) SAMPLE: Spock did not subscribe to any belief in a higher power. Vulcans hadn't practiced religion (as humans understood it) for centuries. Still, part of him - perhaps the human part - had felt that he had lost everything he could lose. That, somehow, the universe was done taking things from him. After losing his mother, his home, his planet, and billions of his species, that had to be it. That finding his place on the Enterprise, coming to the understanding of everything he and Kirk were able to do, even having Nyota in his life - that those things might begin to make up for everything.
Apparently, this was not the case, for Spock now found himself wholly alone, in what he could only surmise was an entirely different universe, a different timeline, one less advanced than his own. Without his father, without his crew, without even the Enterprise. In one fell swoop, Spock had lost even what little he'd gained since the destruction of Vulcan.
There was only one thing to be done, as logic dictated. Find a new purpose, something to occupy his time as he worked out the next steps to be taken. Ascertain whether a return home was even possible, and make the best out of the situation he now found himself in.
That was what Spock did best, after all.
FINAL NOTES ABOUT YOUR CHARACTER:
Nothing comes to mind!